Shadows of Nightside ~ Blog


Archive for the ‘Nightside News’ Category

Nightside News, Shoshanna, Story Races of SoN ~ The Humans

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Humans_and_Dwarves ~ Concept Art

Humans_and_Dwarves ~ Concept Art


So, ye be wantin’ me to tell ye things about the monkey boys? Why, I cannot fer the life of me figger. Them gangly dancin’ critters cain’t even hold their liquor – not like us dwarves. They be loud, uncouth, ambitious and arrogant. But I’ll tell ye as best as my elders have told me.
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Nightside News, Shoshanna, Story Death in SoN ~ Part 2

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Continued from previously seen Anonymous Diary:


When last I wrote, I promised to continue my story the following day. I underestimated the strain dying has on a person. It was several weeks before I could even continue my research, and now I attempt to gather my notes – to explain the available choices one has following his death. It is complicated, but I must attempt a comprehensive body of knowledge on this subject. I shall begin with my own mistaken choice and failure.

Being a naturally cautious person, I tend toward a “wait and see” attitude. I chose to wait, hoping some Good Samaritan might use his skill to resurrect my body so that I would be allowed to continue from where I died rather than to return weakened to a place where I had bound myself miles away.

What happened next horrified me….
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Citrine, Nightside News, Story Races of SoN ~ The Snow Elves

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Races of SoN ~ The Snow Elves


Races of SoN ~ The Snow Elves ~ Concept Art

The Snow Elves ~ Concept Art


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Nightside News, Shoshanna Death in SoN ~ Part 1

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Found in an anonymously penned diary:


A disembodied voice spoke to me.

“Warrior…

You have been brave today. Whether your enemy was under-estimated or gifted by sheer good fortune, you have lost this battle. You are dead. Even now, the carrion birds gather to feast on your remains. Know, however, that this is not the end of all things.

You will not be allowed to rise up and resume your life as things were. I demand your respect. Your death brings you much loss, but I will allow you to go on with your mission. If you are cunning enough, you will learn the ways of death so that you will be able to overcome the penalties I place upon you. Perhaps, if you gain enough respect for me, you will come to enjoy the ways of the undead. Or, you may simply accept my discipline and return to life the way you once knew, eventually. Now there are decisions for you to make.”

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Citrine, Nightside News Races of SoN ~ The Goblins

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Races of SoN ~ The Goblins


The Goblins ~ Concept Art


The following is an excerpt from “The Compendium of Life on Nightside”, Qwazzu’s Addendum.

Goblins are thin and hairless, with snake-like skin that ranges in color from pale yellow to pea green. Their large, pointy, bat-like ears make their heads look small. They are typically shorter than humans, averaging 3′-6″ to 4′-0″, and weighing 70 to 80 pounds.

Even when not being used as shock troops for the Shadow, Goblin lives are shorter than their natural span of 30 to 40 years. Most will die violent deaths before reaching the age of 20.

Female Goblins are virtually indistinguishable from the male Goblins, the only notable difference is the size and shape of their ears.

Due to their short life span, compounded by the influence of the Shadow, goblins are very fertile and procreate often. Gestation is a short 80 days, and often results in small litters of 2 or 3. Once born, the young goblins are tended to by adults that are assigned to watch and train the young until they can fend for themselves, which is usually within 6 to 8 months.

The Goblins are relatively new to the continent of Zinnia. Brought here to fight in the Shadow’s horde, many thousands died in the third shadow war. The survivors were abandoned once they were no longer needed.

Left to themselves, they gathered mostly in the foothills, forming several small war bands that prey on each other as much as anyone else.

While most of the Shadow’s troops are seen as expendable by The Dark One, the Goblins were breed to die; to be thrown at the enemy in overwhelming numbers, regardless of how many were slaughtered. Combine that with the abuse and mistreatment by their handlers and the other troops, and you begin to see why the Goblins trust as little as they do.

The Goblins in general have no regard for life of any kind. They wouldn’t hesitate to kill anyone, even members of their own band, if they saw an advantage to doing so. A side effect of this behavior is that there is little cooperation between Goblins beyond basic needs.

One notable exception to this are the Goblins of Kragg-Saar. Lead by a Goblin named Skcah, this band of Goblins took up residence in the town of Kragg-Saar and has built itself up to be a rather large and influential force. This of course, doesn’t sit well with the other goblin bands in the area.

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Citrine, Nightside News Races of SoN ~ The Narshe Gnomes

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Races of SoN ~ The Narshe Gnomes


The Narshe Gnomes - Concept art


The following is an excerpt from “The Compendium of Life on Nightside”, Volume 3: Sentient Races … by notes Sage and Scholar, Aan the Large.

The Narshe Gnomes are unique to Nightside, being the only known sentient mammal to lay eggs instead of live birth.

Unlike their cousins, the Forest, Lawn, and Mountain Gnomes, the Narshe Gnomes are semi-aquatic, being equally at home on land or in the water.

They prefer salt water for general living arrangements and hunting grounds, they generally seek the safety of small fresh water lakes for laying their eggs; the lakes afford protection from ocean going predators. Thus, one will tend to find Narshe young frolicking about the lakes. Their preferred habitat is self-made floating raft cities anchored not far from shore. The raft cities are built above and below the surface of the water.

The Narshe Gnomes - Concept art

The Narshe are the largest of the gnome races, standing between 2.5 feet and 3 feet tall and weighing between 60 and 80 pounds at maturity.

The average life span of a Narshe is 40 to 60 years. Although there have been reports of individuals reaching 75+ years.

Another difference from their gnome cousins, the Narshe have a short tail. This broad, flat tail is used help navigate while swimming.

The body and the broad, flat tail of the Narshe are covered with dense fur that traps a layer of insulating air to keep them warm. Their fur ranges in color from tan to dark chocolate brown and is lighter in color on their bellies and darker down their spine to their tail. The webbing between their fingers and toes can retract when on land. Their noses are generally flat and the nostrils can be closed when under water. They have a nictitating membrane to protect their eyes while swimming.

The Narshe are a Matriarchal society. The females are usually larger and darker colored than the males. The Grand Mother is the ultimate authority.

They are generally monogamous and mate for life.

The females lay one to three (usually two) small, leathery eggs, that are about 6 inches in diameter and slightly rounder than bird eggs. The eggs develop in utero for about 28 days with about 40 days of external incubation. After laying her eggs, the female leaves the egg chamber and the male takes over, tending and caring for the eggs.


Note: Yes, I know .. this info was posted on the forums awhile back. But I like the format and figure it was a good way to go. Plus there’s art to go with it this time :)

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